3D 2016: Hacking in to making games with Unity five
Courses in the first part teaches you step by step technique how to generate a clone of your game using the Unity game engine & submit your own version to the Apple app store. After you submit your game to the app store the second part of this coursework teaches you how to promote this game using version social media in order to help you get it to the top of the iTunes app list.
This coursework gives you the source code to generate a clone of the Captain Rocket game for iPhone, made with Unity game engine.
You are shown every single step it takes to turn the existing game in to your own. You can apply any theme that you require. Some examples are Flying Angels, demons, ducks, penguins, or robots. Let your imagination go wild!
This coursework assumes you know nothing about making games, & you will publish your own game to the apple app store without coding not even a single line of code,
The game comes with multiple marketing channels to bring your passive income.
Teaches you how to market by using social media such as facebook & twitter
How to get virtual assistants to outsource a quantity of the tasks for generating the game
As a bonus show you how the game can also work on Android rings not macs
All it takes is afternoon to have your own game join the fan today
Udemy Coupon :https://www.udemy.com/hackingunity3d/?couponCode=FIVE