In this course you will learn how to build an exemplary Virtual Pet Game
for cell phones with Unity and C#.
We will concentrate on the primary elements of cutting edge amusements in this classification. In this course we will make: an energized character, progress bars to show the requirements of our pet, a basic in-diversion shop with scrollable substance, a custom smaller than expected amusement et cetera.
You will access all the C# scripts that are utilized to build this amusement right in the start of the course, however we will investigate each of the scripts before we utilize them. This methodology will help us spare a considerable measure of time as opposed to writing in the code physically and it will give us a chance to build an all the more fascinating and confused diversion. Among all the scripts gave this course you will get a free resource for make sliding menus in any of your future tasks.
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