Central Ideas to begin learning Autodesk Maya 2016This is an initial course to learn Autodesk Maya 2016. This course is designed for any individual who needs to learn Autodesk Maya interestingly.
Build a solid establishment in Maya the world's best 3D Animation programming with this Course.
Learn the fundamental UI of Autodesk Maya
Comprehend View port which is Autodesk Maya's work range
Maya is a hub based programming. Thus, one address is devoted for comprehension Maya Nodes.
3D Animation and Application Learning Autodesk Maya will empower you to have the capacity to make 3D content for an extensive variety of uses. By learning Maya you can creare
Demonstrate and vitalize 3D Animation movies
Display and energize 3D Advertisements
Display and energize 3D Games for an extensive variety of mediums including portable applications.
Of course it is impractical to learn everything about Maya this one course. This course will help you to begin with Autodesk Maya 2016. This will be the initial phase in the adventure of investigating Autodesk Maya.
Comprehend the essentials of Autodesk Maya
Demonstrate a straightforward tree and foundation
Comprehend the procedure of finishing and apply shading to all the demonstrated items
Render a last picture of a tree and the foundation
Introduction to Autodesk Maya 2016 Substance and Overview
Prologue to Maya 2016 has six areas. Segment 1,2 &3 covers some establishment for comprehension Autodesk Maya 2016. Area 4 clarifies the displaying of the tree and the foundation. Area 5 discloses how to apply shading (finishing) to the demonstrated articles. In segment 6, we will make lights and render our last picture.
Segment 1: Introduction
Lecture2: Maya User Interface
Lecture3: Viewports or the work region
Lecture4: What are hubs?
Section 2: Getting Started
Lecture5: Understanding Maya Projects
Lecture6: Saving in Maya
Lecture7: Marking Menus and Hotbox
Lecture8: Wireframe mode and shaded mode
Lecture9: Creating Premitives
Section 3: Working in Maya
Lecture11:Duplicating in Maya
Lecture12:Grouping and Parenting
Lecture13:Selections and Poly Components
Section 4: Modeling
Lecture15:Modeling Tree : Root and Trunk
Lecture16:Modeling Tree : Leafs
Lecture17:Modeling the mountain
Section 5: Texturing
Lecture19:Texturing the Tree and the mountain
Section 6: Lighting&Rendering
Lecture20:Understadning Maya Lights
Lecture21:Lighting and Rendering
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