Introduction to Autodesk Maya 2016 - Udemy Coupon FREE

Introduction to Autodesk Maya 2016 - Udemy Coupon

Central Ideas to begin learning Autodesk Maya 2016

This is an initial course to learn Autodesk Maya 2016. This course is designed for any individual who needs to learn Autodesk Maya interestingly.

Build a solid establishment in Maya the world's best 3D Animation programming with this Course.

Learn the fundamental UI of Autodesk Maya

Comprehend View port which is Autodesk Maya's work range

Maya is a hub based programming. Thus, one address is devoted for comprehension Maya Nodes.

3D Animation and Application Learning Autodesk Maya will empower you to have the capacity to make 3D content for an extensive variety of uses. By learning Maya you can creare

Demonstrate and vitalize 3D Animation movies

Display and energize 3D Advertisements

Display and energize 3D Games for an extensive variety of mediums including portable applications.

Of course it is impractical to learn everything about Maya this one course. This course will help you to begin with Autodesk Maya 2016. This will be the initial phase in the adventure of investigating Autodesk Maya.

Learning Outcomes

Comprehend the essentials of Autodesk Maya

Demonstrate a straightforward tree and foundation

Comprehend the procedure of finishing and apply shading to all the demonstrated items

Render a last picture of a tree and the foundation

Introduction to Autodesk Maya 2016 Substance and Overview

Prologue to Maya 2016 has six areas. Segment 1,2 &3 covers some establishment for comprehension Autodesk Maya 2016. Area 4 clarifies the displaying of the tree and the foundation. Area 5 discloses how to apply shading (finishing) to the demonstrated articles. In segment 6, we will make lights and render our last picture.

Segment 1: Introduction

Lecture1: Introduction

Lecture2: Maya User Interface

Lecture3: Viewports or the work region

Lecture4: What are hubs?

Section 2: Getting Started

Lecture5: Understanding Maya Projects

Lecture6: Saving in Maya

Lecture7: Marking Menus and Hotbox

Lecture8: Wireframe mode and shaded mode

Lecture9: Creating Premitives

Section 3: Working in Maya

Lecture10:Basic Transformations

Lecture11:Duplicating in Maya

Lecture12:Grouping and Parenting

Lecture13:Selections and Poly Components

Section 4: Modeling

Lecture14:Extrude apparatus

Lecture15:Modeling Tree : Root and Trunk

Lecture16:Modeling Tree : Leafs

Lecture17:Modeling the mountain

Section 5: Texturing

Lecture18:Hypershade Window

Lecture19:Texturing the Tree and the mountain

Section 6: Lighting&Rendering

Lecture20:Understadning Maya Lights

Lecture21:Lighting and Rendering

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