Using External Resource Files in Unity for Optimizing Games - udemy coupon

Using External Resource Files in Unity for Optimizing Games - udemy coupon
Game developers using Unity 3D can save/load player knowledge & load different game sessions with outside resource files

In this Tutorial they will go through simple tips and tricks on the way you can optimize your game with different ways:

  1. Load files(picture,text etc) from the resource folder so that your file size doesn't get giant. It is helpful when you are making a game that is file size is giant: Example(First person shooter)
  2. Load(picture,text etc) files by downloading them from the net and showing in your game on runtime.
  3. Save and load players knowledge by using static properties.
  4. Save and load players knowledge by using playerprefs.
  5. In addition they will take screenshot from our game.

Pre-requisite:

You ought to know how classes in C# work, Static variables and methods as these are the basic ideas in object-oriented programming. Also you ought to know the basic scripting and editor tools like inspector, Game objects and all the basic stuff and you will be nice to go :) The you can merge these ideas with my earlier courses "Facebook integration in unity" and "Everything about GUI" so that you can generate the most common features like saving and loading the players knowledge in the UI game objects and sharing your screenshot on Facebook and challenging your friends etc.

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